Wreckateer was developed by Iron Galaxy Studios and published by Microsoft Studios. It was released on July 25, 2012 for 800 MSP. A copy was provided for review purposes.

Wreckateer has been on everyone’s minds since the first gameplay videos surfaced, and even more so since it was announced as part of this year’s Summer of Arcade. We’ve already previewed the game twice (here and here), and came away pretty impressed both times. But can the final version stack up against last year’s runaway Summer of Arcade hit Fruit Ninja Kinect?
In Wreckateer, your Xbox Live avatar is placed on a medieval wrecking crew in charge of destroying a bunch of goblin-infested castles. Similar to Angry Birds, on each level you’re given a preset number of shots with various special attributes, such as the maneuverable flying shot or the explosive bomb shot. Your goal is to use what you’ve been given to deal as much damage as possible, using your thinking cap to figure out how to rack up a massive score. And similar to Angry Birds, the result is an addictive, fun, and surprisingly strategic game.
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