microsoft Archive

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Xbox Music service launching October 26

Microsoft is looking to move beyond the living room to fulfill your media center needs. According to Polygon, the upcoming Xbox Music service will be rolling out on October 26 alongside Windows 8. Xbox Music will offer Spotify-esque free, ad-supported streaming in addition to a subscription package. What really sets the service apart is its integration with the rest of the Microsoft suite of products, including Windows Phone 8, Windows 8, and Microsoft SkyDrive, which will allow users to upload songs and playlists to the cloud for playback across all devices. Look for a console update towards the end of the month with the new feature present.

Source: Polygon

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Fable: The Journey: Before and After the Magic

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With the release of Fable: The Journey fast approaching, its time for promotional videos.  A selection of “core” gamers are briefly interviewed, before and after having played the game. Watch the video above to see them fall under Fable’s spell and praise it for being a core Kinect title.

If the video hasn’t already turned you, then you still have plenty of time to try the demo from here before its release. The full game is out in all its glory on 9th October in the US and the 12th for EU.

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Red Bull Crashed Ice for XBLA announced

Red Bull Media House has teamed up with Microsoft to publish Red Bull Crashed Ice which is being made by Bongfish. The game is based off of the Red Bull Crashed Ice series and will feature “intense winter sports party game experiences”, which bodes well for four player multiplayer. It will have five different tracks from Red Bull Crashed Ice World Championship events. The multiplayer will be over Live or split-screen with a plethora of party modes. No price or release date has been confirmed.

Source: VentureBeat

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Xbox Kinect Primer: Rare

Primer is an on-going feature in which we delve into the history of a given developer, catalog their Kinect releases, and look at why they make great games.

Early history

Rare was founded in the United Kingdom in 1985 by two brothers, Tim and Chris Stamper, who (probably unbeknownst to them) would become the face of one of the world’s biggest names in game development. In the early days of Rare, the company focused on releasing as many games as possible for the Nintendo Entertainment System and the original Game Boy. The most prominent of those releases was Battletoads, a franchise that is still heralded by fans today and spawned several sequels and spin-offs. With the success that Rare found in their early years, the Stampers invested heavily in new technology that propelled them to be one of the world’s most advanced game development studios. It was at this point that Nintendo themselves decided to buy a 49% stake in Rare, and bring them into the Nintendo family.

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Editorial: Kinect PlayFit is a wasted opportunity

When Polygon first revealed Kinect PlayFit with the promise of universal fitness tracking and a heart rate monitor, I was intrigued. As a Chicagoan with an aversion to gyms, there are large parts of the year when Kinect is my main method of injecting a little fitness into my life. Naturally, I was excited when Kinect PlayFit suddenly dropped in the middle of last week, but this quickly gave way to disappointment as my wish list of potential features came face-to-face with the uninspired reality.

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Kinect PlayFit out today

Much to the chagrin of Kinectercisers everywhere, the rumored announcement of an all-in-one tracking system never materialized at E3. Microsoft evidently didn’t want to spoil the surprise, because it launched today with no warning at all. Major Nelson has all the details of Kinect PlayFit on his blog, but the general idea is to have a place that gathers data from all of your favorite exercise games so you don’t have to switch between them to see how you’ve been doing.

In addition to tracking other games, Kinect Fit Play has its own achievements, gamerscore, and avatar awards. If you’re in the US, Kinect PlayFit should be available now (although some of our staffers haven’t been able to get it yet). For everyone else, the new fitness tracker will be rolling out later this week. What do you all think about this new addition to the Kinect exercise family?

Check out the press release after the break.

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A look at the new Sales & Specials + app

Microsoft has always been good about offering reduced price content to Xbox Live Gold members, but it hasn’t always been easy to find. With the release of the new Sales & Specials + app, this is set to change. In addition to the traditional Deal of the Week section, Microsoft is expanding their deals selection for both free and Gold accounts. So, what’s new?

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First wave of NUads coming this fall

Have you ever seen an ad and thought to yourself, “That is such a terrible way to get me to buy something” or “Whoa, now I’m interested”. Something we don’t think about every day is that all these advertisements require research in order to evoke certain feelings from viewers. And what better way to gather research than through the millions of Xbox 360 owners. Starting this fall, Xbox LIVE will be host to NUads – a wave of adverts that receives real-time feedback. This gives brands a way to gauge how consumers react to their advertising strategies and products.

“NUads and the gesture – and voice based Kinect technology have a great potential for creativity”, said Babs Rangaiah, vice president of Global Media Innovation at Unilever. Viewers will be able to say “Yes, of course” or “No way” to ads or just use hand gestures. This relationship goes two ways – it also helps companies understand their customers and see what features about a product matters to them.

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Source: Microsoft News

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19 million Kinect units sold worldwide

Earlier this month, Microsoft revealed that the Kinect device has sold over 19 million units worldwide. Considering this device was released in 2010, this number makes up roughly 28% of the 67 million Xbox 360 consoles sold since 2005. For a tool with less shelf time than its predecessor, these numbers appear to be an enticing prospect with a definitive future, and that thought is exactly along the lines of Microsoft’s plans.

As reported months ago, Xbox 360′s outreach has become more grounded in a wide range of entertainment. Videos, music, movies and gaming are all vying together in one bundled package under Microsoft’s banner. No longer solely a gaming console, Xbox has become a massive hub and one-stop shop for all one’s visual/audio needs.

With that stated, it makes sense that the evolving future of the Kinect is to not only provide gaming but hands-free access to these newly conquered frontiers and more. What’s next as Kinect marches forward with its sales? Internet Explorer is arriving later this year, as well as increased fitness focus with a recently announced Nike partnership. All these frontiers are culminating around this device as Microsoft continues to churn out full-motion games and “Better With Kinect” titles. The entertainment giant is just getting started, and we’re just strapping in for the ride.

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Kinect voice search support for Australia and New Zealand

Today’s mandatory Xbox Live update adds support specifically tailored for Kinect users with Australian and New Zealand accents. The streamlining and improved access to voice search features will no doubt be a welcome enhancement for our Aussie and Kiwi XBL friends. The support upgrade falls in line with new Kinect augmentation plans revealed at E3.

As announced at E3, Microsoft already plans to broaden voice recognition access; newly incorporating 12 countries (including Australia and New Zealand) and 6 languages that will all soon gain support and access to voice search, powered by Bing, heretofore only designed to service English speakers in select countries. The latest expansion demonstrates a Microsoft initiative to make signature services specifically related to Kinect more universal and user-friendly across the many countries serviced by Xbox Live.

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