Gears of War: Exile Archive

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Cliff Bleszinski announces departure from Epic Games

Legendary Game Designer Cliff Bleszinski has announced that effective today, he has left his twenty year home at Epic Games. Often referred to as “CliffyB”, he has been one of the most influential designers in the gaming industry for years, creating the hyper competitive Unreal franchise, as well as the Xbox 360′s exclusive blockbuster franchise, Gears of War. During his tenure at Epic, Bleszinski also oversaw numerous projects including the profanity ridden shooter Bulletstorm, the mobile hack and slash hit Infinity Blade, and the the stille in development PC exclusive Fortnite, which is partially inspired by Minecraft. Epic is also known for creating the all powerful and widely used Unreal engine that is available to development studios around the world.

While Mr. Bleszinksi never released a finished Kinect product, his influence on the industry cannot be understated and he did dabble with Microsoft’s motion control device. Earlier this year, CliffyB confirmed that the Kinect controlled Gears of War: Exile was indeed in development at one time, but was canceled for unknown reasons before being officially unveiled. It was also revealed earlier this year that the Chair developed (and Epic produced) Infinity Blade originally began as a prototype for Kinect before its development was moved to mobile platforms.

What the future holds for Bleszinksi is uncertain. We are unsure if he will move on to join another development studio, start his own, or move onto projects not related to gaming at all. One thing is for certain; We thank CliffyB for all of his contributions to gaming over the years and we look forward to seeing what he sets his mind to next. You can check out the full statement released about Bleszinski’s departure from Epic by following this link.

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Gears of War: Exile is no more

GameSpot had the opportunity to talk to Epic Games’ Design Director Cliff Bleszinski at PAX East this weekend, who went on record to talk about Gears of War: Exile. The game (which was never officially announced) was rumored to be a new entry in the Gears of War franchise, that would play as a Kinect enabled on-rails shooter. While CliffyB did indeed confirm that a game called Gears of War: Exile existed at one point, he also confirmed our greatest fear; That the game has been canceled. The news will certainly bring sorrow to fans of the Gears of War franchise and Kinect alike, but at least the suspense of waiting for an announcement is over and we can move on. Epic’s most recent release Gears of War 3, is available exclusively for Xbox 360.

Source: GameSpot

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Rumor: Gears of War Kinected and Exiled?

While nothing is confirmed at this time, rumors have been circulating about Epic Games using Microsoft’s motion device for their flagship series. The speculation goes back to November 2010 when IGN reported from a source that Kinect would be used in Gears of War 3 later this year. Soon after, Cliff Bleszinski, design director for Epic, tweeted that there would not be any use of Kinect in Gears 3. That doesn’t say anything about any unannounced Gears games, though. In January, a trademark for Gears of War: Exile made itself know to the gaming press. What is it exactly?

Fast forward to this month where a supposedly leaked image of a close-up of Marcus Fenix holding two fingers to his ear communicator while a man in a picture-in-picture box does the same. The validity of the picture is in question, but points heavily to Kinect based Locust slaying. Rumors are floating around calling this game an on-rails shooter, which makes a lot more sense than a traditional GoW using motion tracking at this point. Is this Gears of War: Exile? Well, we don’t know yet and likely won’t till GDC or E3. Take a look at the picture above and judge for yourself.

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