Fez Archive

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Weekend Rant: Global position system

There’s been a case of videogame induced high blood pressure brewing inside of me, and it’s caused by one simple thing. This particular thing was born on parchment in the early days of humanity, and has now transcended its way into the digital world of gaming. I’m talking about the map. Ask me what’s wrong with it, and I’ll tell you everything…

Let me start by saying that I absolutely appreciate the effort that developers put into creating giant fictional worlds for gamers to explore. There’s nothing like the sense of wonder that comes across you when you discover something new. Exploration is something that isn’t part of a whole lot of games these days, and it really is a shame. Many developers decide to go down a more linear path, throwing more action and explosions at the player, never really giving the player any choice in where to go, except forward. Being the impatient man that I am, I respect that. There’s times when I just want to sit down, shoot guns, and obliterate everything in my path. For the time being however, let’s talk about those games in which exploration is an important element.

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What we are playing: April 29, 2012

What we are playing is a weekly column published on Sunday. Various members of the team let the world know which games have had them hooked over the past week and which they’re looking forward to.

Scott Waldyn- I’ve been hitting the arcade circuit lately, figuratively dusting off Sonic CD and picking up episode one of The Walking Dead game that just launched. Sonic CD was my favorite Sonic game back in the 90s, when I was one of the few kids on the block rocking a Sega CD – for a good reason too, it seemed. Still, the game holds up and is a fun, cheap play with many goodies including a unique soundtrack and its dark visions of a Robotnik-controlled future.

The Walking Dead on the other hand, was one of the most intense experiences I’ve had playing an XBLA title. I was mashing buttons like an adrenaline junkie, praying each one of my maneuvers wouldn’t be my last. While a phenomenal game, you know what would make it even cooler? Full-motion Kinect involvement.

Ryan Reynolds- Lots of XBLA for me this week. Most of my time this week was spent hunting cubes in Fez, enjoying the horrors of The Walking Dead. I finished the first episode of The Walking Dead in one sitting and I definitely enjoyed it. Telltale nailed the core conflicts of the comic series’ conflicts even better than the television show does. I’m definitely looking forward to the second episode. I’m also starting to get down on the Hybrid beta, which is definitely unique and interesting. And of course, I had to get a few rounds of Mass Effect 3 multiplayer in.

Andy Tran- I’ve had some fun with Trine 2 and Stronghold Kingdoms. But something I’ve recently rediscovered is Kinect Adventures. My friend’s daughter really wanted me to play it with her and I forgot how much fun it is. We mainly enjoyed Rallyball where you basically play 3D brick breaker. But like me, I’m sure some people would only enjoy it with the happiness and fascination of a small child as your partner.

Nate Hubler- I am still playing through Rayman Origins and right when I thought I was nearing the end five new worlds popped up which is by no means a bad thing. I also decided to return to War for Cybertron since the sequel is coming out soon and I still had three more missions left.

Sean Prideaux- Unfortunately i didn’t get back on the Kinect this week; instead I’ve been on various other games. Tiger Woods 13, House of the Dead 4 and Fable: Heroes as well as the usual League of Legends. I’ve also had a chance at a little Guild Wars 2 for the beta weekend.

Now that you know what we’re playing, we want to hear from you; What are YOU playing?

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