Tata for now... Xbox Kinect Fans is going on hold

Tata for now…

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What we are playing: September 30

What we are playing is a weekly column published every Sunday in which various members of our team let the world know which games have had them hooked over the past week and which ones they’re looking forward to. Keep up with the rest of our writers’ chatter by following each individual staff member on Twitter. Do us a favor and follow us @XKFans while you’re at it too.

Sean Prideaux- I’ve only really played Resident Evil 6 this week which is under embargo until tomorrow. I can talk about the demo though. Leon’s scenario (the only demo level I played) was pretty good but it does leave out some of the initial set up scenes. You can sneak a peak at them in Conan O’Brien’s Clueless Gamer review of the game.

Nate Hubler- I played a tad more of Warp and Stacking on the Xbox front. Although Warp is getting pretty annoying, Stacking was still great fun. On the PC side of things I played Torchlight, yes the first and yes I know I am late to the party but hey this is one spectacularly fun party.

Ryan Reynolds- This week I dove into one of the PlayStation 3′s biggest cult classics, Heavy Rain. It took a while to get into, but once you get used to it, it’s really enjoyable. You really do get pulled into the story and the intensity of what’s happening. Now I’m just hoping that the story ends well for me. So much has gone on that I’m scared to see how this thing ends for these characters. I also played a few rounds of Counter-Strike: Global Offensive on XBLA and gave Leon’s scenario in the Resident Evil 6 demo another run.

Andy Tran- I got a hold of the Indie Humble Bundle 6 and played one amazingly fun and beautiful game called Dustforce. The soundtrack alone was worth the money and you only had to pay above the average of six dollars to get it. It’s a great platformer that has combo attacks that rival the likes of classic games like Strider.

Scott Waldyn- I played absolutely nothing all week long. What kind of self-professed gamer goes that long? Believe me when I say this hunger strike wasn’t planned. A few of my old games have been giving me the longing, saddened eyes. “Come play with us, Scott.”

Now that you know what we are playing, we want to know what you are playing! Make yourself heard by leaving a comment below. Then head on over to our forums and join in on all the discussion over there!

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NBA 2K13 demo available on the Xbox Live Marketplace now

Take-Two Interactive has released a playable demo of the upcoming NBA basketball title, NBA 2K13, which is available for Xbox Live Gold subscribers to download now. The demo allows players to relive a quarter of last year’s NBA Finals match up between the Oklahoma City Thunder and Miami Heat. To the surprise of many, the demo includes online multiplayer so you can hone your skills against real-life opponents, as well as Kinect functionality in the form of voice commands. NBA 2K13 will be on shelves shortly, arriving in stores on October 2nd. You can add the demo to your Xbox 360 download queue by following this link. While you wait for the download to finish, check out the new trailer for the game above, which details the game’s control scheme. Start practicing!

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Angry Birds Trilogy out today

Angry Birds Trilogy has hit store shelves today for the price of $39.99. The game includes Angry Birds, Angry Birds Seasons, and Angry Birds Rio. We look forward to being able to see how classic Angry Birds controls with Kinect. The game can be picked up at most major retailers but if you are looking to get it at Amazon click here.

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Fable: The Journey: Before and After the Magic

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With the release of Fable: The Journey fast approaching, its time for promotional videos.  A selection of “core” gamers are briefly interviewed, before and after having played the game. Watch the video above to see them fall under Fable’s spell and praise it for being a core Kinect title.

If the video hasn’t already turned you, then you still have plenty of time to try the demo from here before its release. The full game is out in all its glory on 9th October in the US and the 12th for EU.

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What we are playing: September 23

What we are playing is a weekly column published every Sunday in which various members of our team let the world know which games have had them hooked over the past week and which ones they’re looking forward to. Keep up with the rest of our writers’ chatter by following each individual staff member on Twitter. Do us a favor and follow us @XKFans while you’re at it too.

Andy Tran- I’ve been really getting into Borderlands 2. The game is such an improvement from the previous installment. I have the PC version along with an Nvidia GPU. The PhysX is a great addition and just a small thing that makes the game that much more amazing.

Ryan Reynolds- Well, for starters, I finished Rage. And discovered that it had an extremely disappointing ending and the whole game’s story goes no where. Then I played the Resident Evil 6 demo. While Leon’s scenario was entertaining enough, Chris and Jake’s were dubious messes. Some serious questions need to be asked about some of the game’s mechanics and design choices. I’m hoping the final game holds up better when everything is pieced together.

Sean Prideaux- Torchlight 2 released this week. Its certainly Torchlight but with new classes and with friends. Single player is decent and worth getting into, if only to play with your friends. I hit 80 in Guild Wars 2 and stopped playing a day or two after. I will go back to it but I got a little burnt out.

Ryan Fennel- My time was equally split between XBLA and Borderlands 2. Borderlands 2 is exactly what I thought it would be. The game is incrementally better than its predecessor in about every single way. On the XBLA front, I split my time between Counter-Strike: Global Offensive, Minecraft, and Joe Danger 2. I fear that the community surrounding CS:GO may already be dieing. It is sad since it is a great game. I highly encourage all of you to go out and support this title. You will always have me to team up with!

Nate Hubler- This week I barely had to game at all. But when I did I progressed slightly farther in Warp. I also picked up the Humble Bundle 6 which I can’t wait to get in to even though my backlog is still filled with Xbox games and Android Humble Bundle 3 titles.

Scott Waldyn- I was superbly busy this week, but I managed to snag Dragon’s Lair (on sale) and give it a go. I tried it Kinect-style, and I realized I may be a little too slow to the punch for helping Dirk Daring save the princess. It’s fun if you’re looking for a quick adventure, but it feels a bit repetitive too.

Now that you know what we are playing, we want to know what you are playing! Make yourself heard by leaving a comment below. Then head on over to our forums and join in on all the discussion over there!

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New Zumba Fitness Core screens to tap your toes to

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Zumba, the ever popular fitness dance, has another toe tapping entry coming to Kinect by the name of Zumba Fitness Core. Below you will find new screenshots of the game in action as well as gameplay details straight from the horse’s mouth at Majesco. Zumba Fitness Core will be releasing on October 16th with a set of 40 song and dance pairings.
A demo of the game is available on the Xbox Live Marketplace now. Add it to your download queue by clicking here.

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4J Studios details Minecraft 1.8.2 update but remains mum on promised Kinect support

4J Studios has released a new video of the upcoming 1.8.2 update for Minecraft: Xbox 360 Edition. The video shows off the addition that is Creative Mode, which allows for players to build whatever their heart desires with an unlimited amount of resources, and without the threat of monsters blowing it sky high at night. The update will also add NPCs, a plethora of new items, as well as a host of other features, which will bring the game closer to the current PC version of the game. The team at 4J has stated that the patch will be submitted to Microsoft Certification within a few weeks.

At Microsoft’s Spring Showcase last year, Roger Carpenter, Lead Producer on Minecraft: Xbox 360 Edition stated that Kinect support for the game would indeed be patched in post-release. Since release, the game has shattered nearly every Xbox Live Arcade record in existence, recently surpassing 3.6 million downloads. Still, thus far, we have yet to hear a word from 4J, Microsoft, or Mojang on the topic of Kinect support since the game’s launch this past summer. We contacted 4J seeking comment but have yet to hear a response. For now, check out the video of the upcoming 1.8.2 update and keep your fingers crossed that we hear about the previously announced Kinect integration for Minecraft: Xbox 360 Edition soon.

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Tetsuya Mizuguchi, creator of Child of Eden steps away from game development

Eurogamer caught up with Q Entertainment’s Nobuhiko Shimizu over at the Tokyo Game Show, who revealed that legendary game designer Tetsuya Mizuguchi has moved away from game development. For the time being at least. Known for creating funkadelic rhythm based shooters like the Kinect enabled Child of Eden and Dreamcast classic Rez, Mizuguchi also lead the charge on colorful new takes on the puzzle genre such as Lumines and Meteos. No matter what kind of game Mizuguchi set his mind to, music, rhythm and dashing visuals always seemed to play a central role. It seems however, that since the completion of Child of Eden, the man, the myth and the legend has taken a more symbolic and managerial role at Q Entertainment, which is pressing on with several unannounced projects.

Child of Eden was released for the Xbox 360 last summer, and immediately became one of the first “hardcore” titles to utilize Kinect. Known as the spiritual successor to Rez (Which is available in HD on Xbox Live Arcade), Child of Eden allowed the player to control the action completely via Kinect, or with a controller, with the Kinect experience being likened to conducting a player controlled psychedelic experience. Child of Eden is widely known as one of the “must own” Kinect titles by many. All of us at Xbox Kinect Fans wish Mr. Mizuguchi a happy quasi-retirement, while also secretly anxiously awaiting his return to game design.

Source: Eurogamer

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New Dance Central 3 tracks announced

In preparation to get everybody super excited for Dance Central 3 Harmonix has announced 10 new songs for Dance Central 3. The songs are as follows:

  • Black Eyed Peas – “Boom Boom Pow”
  • Flo Rida ft. Sia – “Wild Ones”
  • Heavy D & The Boyz – “Now That We Found Love”
  • Jennifer Lopez ft. Pitbull – “On The Floor”
  • Justin Bieber – “Boyfriend”
  • Katy Perry – “Firework”
  • New Kids On The Block – “You’ve Got It (The Right Stuff)”
  • Nicki Minaj – “Starships”
  • Panjabi MC – “Beware Of The Boys (Mundian To Bach Ke)”
  • Shannon – “Let The Music Play”

There is music in that list for everybody and at least song will suit your fancy. They also announced a wealth of pre-order bonuses for various conturies and stores which can be found below. If anything this news has us only more excited the game’s October 16th release date.
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Dragon Ball Z Kinect gameplay trailers

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Dragon Ball Z Kinect is on the floor at this year’s Tokyo Game Show where IGN took video of their staff playing the game for the world to see. For the first time ever, players step into the shoes of their favorite DBZ characters, and go toe to toe in battle in first-person, using Kinect to batter your enemies with your own motions. You can check out the first video above, and then use the link below to view the second. Namco Bandai will publish Dragon Ball Z Kinect in North America on October 31st.

Source: IGN

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