Kinesthetic Games founder, Kostas Zarifis was interviewed by Galaxynextdoor.com about the upcoming Kung Fu Superstar. The Ex-Lionhead programmer discusses the start of the company and some of the intentions and ideas behind Kung Fu Superstar.
While the trailer has grabbed people’s attention, many people aren’t too fond of Kinect as the primary control. Luckily they may not be too disappointed; Zarifis confirms that it will have controller support.
Right now we’re developing the game for multiple platforms including motion control, controller and touch enabled platforms. Watch out for more announcements on officially supported platforms in the future.
While that is the one thing that needs to be taken away by everyone from the interview, there is plenty more to find within the interview. Kung Fu superstar was first thought up by Zarifis during a “Lionhead Creative Day”, it soon became a prototype and due to how good the reception was; it was in the running to be Lionheads next game. As Lionhead is focused on all things Fable it was so decided that the only way of making the game would be to start a new studio; and thus Kinesthetic games was born.
Like Dance Central; Kung Fu Superstar is set to be not only a game but also a platform to give you the tools to learn you’re preferred art. In this case it is “real” Kung Fu, Zarifis is quick to remind, that “as with any kind of learning there’s going to be a requirement for some investment of your time and effort”, as after all, you won’t be the next Bruce Lee after a few sessions. What the game offers will be the option to do so, should you wish to.
The game has yet to gain a release date as it is so early in development, but Zarifis is more than happy with the reception that the trailer received; even if the Kinect controls are not favoured by many gamers.